Haven't had much time on it yet, but it has some nifty additions fo sho!
I'll update y'all when I can start working with it more.
So far, one difference I've found is that Okuma does a "PR ZERO" to make the encoder position read zero when the turret face is touching the spindle nose, and that affects any of y'all using VZOFZ. there's a long reason i dont feel like typing, and I'm sure well be working on a work around, but there is an additional system variable VSZOZ that works *similarly* for the short term.
I'll let you know if I find anything else fun.
I'll update y'all when I can start working with it more.
So far, one difference I've found is that Okuma does a "PR ZERO" to make the encoder position read zero when the turret face is touching the spindle nose, and that affects any of y'all using VZOFZ. there's a long reason i dont feel like typing, and I'm sure well be working on a work around, but there is an additional system variable VSZOZ that works *similarly* for the short term.
I'll let you know if I find anything else fun.