Hi Guys
I'm having a "system.outofmemoryexception" and it's really putting a damper on my day.
It's happening when I try to generate cut-paths on a trapezoidal timing pulley. Roughing is fine, but with the finishing cut it just won't play the game.
This is on a 64 bit win7 machine and it's a part that I previously generated and cut perfectly on my old 32bit winXP machine. All other cuts on this part generate fine and this one is no more or less complex.
Is there a work-around or way to solve this?
On the task-manager it gets to 1,444,296k of memory before it throws the exception. If I kill all my other 32bit applications I might free up 2MB. I need to finish this post and shut firefox to do that.
I'm having a "system.outofmemoryexception" and it's really putting a damper on my day.
It's happening when I try to generate cut-paths on a trapezoidal timing pulley. Roughing is fine, but with the finishing cut it just won't play the game.
This is on a 64 bit win7 machine and it's a part that I previously generated and cut perfectly on my old 32bit winXP machine. All other cuts on this part generate fine and this one is no more or less complex.
Is there a work-around or way to solve this?
On the task-manager it gets to 1,444,296k of memory before it throws the exception. If I kill all my other 32bit applications I might free up 2MB. I need to finish this post and shut firefox to do that.