Hi, I'm a teacher who moved from teaching science to CAD/CAM. I love it.
Autodesk Inventor -> Mastercam X5 -> Techno LC Series 3024
I'm learning Mastercam brute force so to speak.
Please see attachments, but I want to make a grove that runs around near the circumference of my stock using an endmill of the same width as the groove. Seems simple, right? But I haven't been able to do it.
I'm using a 1/8" 4F endmill.
Things I've tried:
Contour: contours only come in from the outside, right? So a "groove" can't be done, right?
Pocket: pocket does not allow an interior boss in the pocket, right? So a pocket toolpath won't work, right?
Slot Mill: "consist of 2 straight lines and two 180-degree arcs at the ends" per the help file. Not what I need
2D High Speed Toolpaths: I'm slowly grasping how to use these toolpaths. Many options but none do what I want. Some create strange appearing toolpaths to achieve the climb cut characteristic of 2DHS toolpaths but none make it all around the "groove loop".
My questions: Is there a way to use count or pocket to achieve my goal? Or another way. I've even thought of writing the G-code manually.
Many thanks in advance
John
Autodesk Inventor -> Mastercam X5 -> Techno LC Series 3024
I'm learning Mastercam brute force so to speak.
Please see attachments, but I want to make a grove that runs around near the circumference of my stock using an endmill of the same width as the groove. Seems simple, right? But I haven't been able to do it.
I'm using a 1/8" 4F endmill.
Things I've tried:
Contour: contours only come in from the outside, right? So a "groove" can't be done, right?
Pocket: pocket does not allow an interior boss in the pocket, right? So a pocket toolpath won't work, right?
Slot Mill: "consist of 2 straight lines and two 180-degree arcs at the ends" per the help file. Not what I need
2D High Speed Toolpaths: I'm slowly grasping how to use these toolpaths. Many options but none do what I want. Some create strange appearing toolpaths to achieve the climb cut characteristic of 2DHS toolpaths but none make it all around the "groove loop".
My questions: Is there a way to use count or pocket to achieve my goal? Or another way. I've even thought of writing the G-code manually.
Many thanks in advance
John